Aging System
Feb 8, 2019 12:07:18 GMT -6
Post by theatricals on Feb 8, 2019 12:07:18 GMT -6
Aging is a large part of A Perfect Circle, allowing people to follow their characters through their lives from when they are born to when they join the elders' den. Two weeks in our world is equal to about a month in the world of APC, which means for every year that passes in our time, two will pass here. Not only are ages important, but what cats are able to do and gain at each age is important to remember. Below, you will receive information corresponding with certain ages that detail the average size of a character, what they can achieve at that age, and their advantages and limitations. Of course, every character is different, so it should be taken into consideration that these are just averages. Sizes will be represented by pink shapes, whereas the adult average is highlighted in gray.
Cats are well respected at this age, serving as the backbone for many of the leader's decisions and being on the front line in confrontations. By the age of seven, however, many cats start to slow down, and by eight, some choose to retire to the elders' den. They are still fully capable of serving their Clan, but some may find it harder to move around or hunt as well as they used to. Mentally, these cats are the age of a forty-six to sixty-five-year-old human.
1 MOONS - 6 MOONS
1 MOON - 2 MOONS: At the age of one moon, kits are learning to move around, and are practicing some of the skills that will become essential later. They are beginning to eat fresh-kill and less of their mother's milk. As they reach two moons of age, they are stable on their paws and are very playful, practicing with their denmates and observing warriors and apprentices as they go about their day, although they still haven't mastered the art of speech. Mentally, they are the age of a three to five-year-old human.
3 MOONS - 4 MOONS: At the age of three moons, kits have fully developed their senses, and begin to test them as they mimic the warriors and apprentices. At this age, it isn't uncommon for kits to pull away from their parents or caretakers in favor of building friendships with their denmates. They will begin to be given more responsibilities, small chores by the warriors such as cleaning the elders' bedding or bringing prey to them or the queens. Mentally, they are the age of a six to ten-year-old human.
5 MOONS - 6 MOONS: At the age of five to six moons, kits are fully independent and self-sufficient. At this point, they are around the size of their parents, with the ability to hunt and fight if taught correctly. By this point, they have a much stronger grasp of morals and their own beliefs, which also leads to them deciding who they would like to become. At six moons of age, they are apprenticed and given a mentor who will show them even more. Mentally, they are the age of a eleven to thirteen-year-old human.
7 MOONS - 12 MOONS
This is considered the "teenage" years for cats. During this time, they learn from their mentors and their clanmates as more responsibility is placed on them. Early on, they are given basic chores that they must complete each day, but as time goes on, they are trusted to take part in patrols and battles, as sporadic as they may be. They work alongside their clanmates with other tasks, and at around the age of ten moons, begin to prepare for their warrior assessment. Around this age cats also begin to form closer relationships with certain cats, building strong friendships and even romantic attachments. While they are still young, cats at ten moons are technically capable of having kits, although it is looked down upon. Mentally, these cats are the age of a fourteen to nineteen-year-old human.
1 YEAR - 2 YEARS
This the age where cats are officially considered adults. While at a year old, new warriors are still trying to establish an identity for themselves, by a year and a half of age, cats now have a more solid place in the Clan. They are trusted to lead patrols, keep watch of the camp, and train a new apprentice, should they be mature enough. This is usually the earliest a she-cat may start having kits, although it is never definite. Nearing two years, a cat may even be chosen as deputy, just as long as they have the capability and have trained an apprentice at this point. Mentally, these cats are the age of a twenty to twenty-seven-year-old human.
3 YEARS - 5 YEARS
If they haven't already, this is typically when cats will start forming a family, if they choose to at all. They are usually relied on by the leader and by the time they reach five years of age, are considered senior warriors of the Clan. They direct younger warriors and offer assistance to the leader and deputy when it is most needed, often taking the lead in some circumstances. This is also when a deputy may assume leadership of a Clan. They are looked to for advice and are generally well-informed on the world around them. Mentally, these cats are the age of a twenty-eight to forty-five-year-old human.
6 YEARS - 8 YEARS
Cats are well respected at this age, serving as the backbone for many of the leader's decisions and being on the front line in confrontations. By the age of seven, however, many cats start to slow down, and by eight, some choose to retire to the elders' den. They are still fully capable of serving their Clan, but some may find it harder to move around or hunt as well as they used to. Mentally, these cats are the age of a forty-six to sixty-five-year-old human.